Materialise.MGX
at the Salone del Mobile 2005
in Milan!

Superstudio Piu
Zona Tortona - Via Tortona 27 - Milan

April 12 – 18, 2005

After a very successful show in Milan last year, Materialise.MGX is returning to Superstudio Piu to show the newest additions of impressive designs to its outstanding collection of designer products.
We will be showing New Designs by:
Arik Levy, Lionel Theodore Dean, Patrick Jouin, Bathsheba Grossman, and Assa Ashuach.

Press opening day: 12 April - 3pm to 7pm
Additional press info and high resolution images also available in advance: please email sofie.jacobs@materialise.be

Fair opens: 13 April to 18 April - 10am to 10pm
for sales info please email wim.versluys@materialise.be

Cocktail Party Saturday 16 April at 6pm

Arik Levy – BLACK HONEY.MGX

We introduce Black Honey.MGX by Arik Levy. Like the name already reflects, the design is inspired by the honeycomb with its hexagon shapes. The irregularity of the design evokes the sensation of a biological material, alive in movement.
It resembles a digital snapshot of a flowing, flexible fabric-like material, paused in its moving position to suggest that RM has challenged a game with the rules of physics…

Lionel Theodore Dean – CREEPERS.MGX and RGB.MGX

Creepers.mgx finds its origin in this idea of organic growth and the design resembles something organic slowly spreading out and sending out ‘feelers’ to find its next attachment. The name Creepers has not only a link to organic growth but also to the expression of astonishment ‘jeepers creepers’.

RGB.MGX takes its name from the Red, Green, and Blue projection channels used in colour change lighting. Three intertwined limbs, which sprout from the wall, carry each an individual colour channel with a bud-like head projecting light onto the wall behind.
The aim has been to design a fitting specifically for colour change. The separate channels are features of the design with limbs glowing red, green and blue. The colour mix on the wall is deliberately imperfect giving enchanting fringes and sunrise effects.


Lionel Theodore Dean graduated from the Royal College of Art, London in 1987. He worked as an automotive designer, for Pininfarina in Italy. Initially focusing on small cars and motorcycles, Lionel’s work spread from the mid-nineties into interior products, in particular lighting.
Lionel’s products are very much design led: through his work he seeks to explore the boundaries between Art and Design.
In 2002 Lionel was appointed Designer in Residence at Huddersfield University and he began working on FutureFactories, a digital manufacturing (Rapid Prototyping) concept for the mass individualisation of products. The project has been a great success with acclaimed exhibitions in London and Milan.

Bathsheba Grossman – QUIN.MGX and FLAME.MGX

The Quin.MGX design marks the end of a series that has spanned the designers’ sculptural life to date, beginning with the four-sided tetrahedron and progressing through the five Platonic solids to the last and most mystical of them, the twelve-sided dodecahedron. In the first four shapes Plato saw the elements that make up the material world, but in this fifth he saw the nature and wholeness of the entire universe, the spiritual quintessence. This light-sculpture is a household embodiment of that unity: the Quintrino.

At the origin of Flame.MGX lies a sculpture made from a blob of clay, which was cut into a cube. Four corners were twisted clockwise, while the four other corners were twisted counter clockwise. The lampshade that originated from this sculpture is based on translucency and the interior volume is opened up entirely towards light and perception. The symmetry of this design is rather uncommon: rotating clockwise as viewed from above, counter clockwise as viewed from below, which means that reflecting this design in a mirror has the same effect as turning it upside down.


Bathsheba Grossman was born in 1966 in US. She received a degree in mathematics from Yale (1988), then changed course to art studies at the University of Pennsylvania (1993). She studied sculptural principles and metalworking with Erwin Hauer and Robert Engman, mathematical sculptors who were both trained by Josef Albers.
After several years' experience making bronze sculpture by traditional methods, she switched in 1998 to CAD/CAM and began designing sculpture digitally for production by 3D printing. Since then she has been making sculpture using many technologies including lost-wax casting, electroforming, stereolithography, ZCorp printing, and most recently Prometal direct steel printing; along the way he also started Protoshape, a 3D printing service bureau.
She designs artwork for subsurface laser etching in glass and in that medium he has created a line of scientific images based in astronomy, molecular biology and mathematics, and a service for imaging protein structures that is used by most major pharmaceutical companies and many research centers. Most recently she designed a museum exhibit for the University of Syracuse, in the form of a laser-etched model of the Milky Way Galaxy.

The Materialise.MGX collection:

Over the years, Materialise NV has developed an expertise in producing prototypes and medical models by using the Rapid Prototyping techniques of Stereolithography and Selective Laser Sintering. These techniques can be described as printing techniques but instead of using ink and paper, 3D objects are being ‘printed’ by a laser, adding one slice on top of another in a vessel of liquid polymer (Stereolithography or SLA) or powder (Selective Laser Sintering or SLS). As the laser makes contact with the liquid or powder, the material will harden, producing a 3D model.

Using its experience and position as a market leader in Rapid Prototyping, Materialise now faces an entirely new challenge: producing high-quality, state of the art designs. Using Digital manufacturing, we have revolutionised the way that interior decorators and designers can customize their collections and create limited editions according to their clients needs. The ultimate goal is to unleash a new era of mass-customised digital designs in which we are able to meet and exceed the consumer’s wildest dreams.

Enjoy!
The Materialise.MGX Team

For further information on materialise.mgx, please contact:
Technologielaan 15 - 3001 Leuven • T +32 16 39 66 11 • +32 16 39 66 00
www.materialise-mgx.commade@materialise-mgx.com